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Silicon Silicon
Used in solar panels, complex electronics and homing turret ammunition.
Explosiveness: 0%
Flammability: 0%
Radioactivity: 0%
Charge: 0%
Naturally Occurring: No
Build Cost: 80%
Hardness 0

Silicon is a resource produced in Silicon Smelters and Silicon Crucibles, required in electronics, all unit types, advanced power generation and homing ammunition.

Location[]

Coal can be mined from Coal-ore.png coal ore patches.

How to get silicon?[]

Silicon can be collected or made using:

  • Silicon Smelter (
    Silicon Smelter Silicon Smelter
    Refines silicon from sand and coal.
    General
    Health: 160
    Size: 2x2
    Build time: 0.54 seconds
    Build cost: Copper.png x30 Lead.png x25
    Items

    Item capacity: 10 items
    Input/Output

    Input: Coal.png x1 Sand.png x2
    Output: Silicon.png x1
    Production time: 0.66 seconds
    )
  • Silicon Crucible (
    Silicon Crucible Silicon Crucible
    Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.
    General
    Health: 395
    Size: 3x3
    Build time: 5.55 seconds
    Build cost: Metaglass.png x80 Titanium.png x120 Silicon.png x60 Plastanium.png x35
    Items

    Item capacity: 30 items
    Input/Output

    Input: Coal.png x4 Sand.png x6 Pyratite.png x1
    Output: Silicon.png x8
    Production time: 1.5 seconds
    )
  • Silicon Arc Furnace (
    Silicon Arc Furnace Silicon Arc Furnace
    General
    Health: 575
    Size: 3x3
    Build time: 2.73 seconds
    Build cost: Graphite.png x80 Beryllium.png x70
    Items

    Item capacity: 30 items
    Input/Output

    Input: Graphite.png x1 Sand.png x4
    Output: Silicon.png x4
    Production time: 0.83 seconds
    )


    Required for[]

    Crafting[]

    Silicon is required for below blocks to create advanced materials:
  • Additive Reconstructor Additive Reconstructor (
    Additive Reconstructor Additive Reconstructor
    Upgrades inputted units into the second tier.
    General
    Health: 360
    Size: 3x3
    Build time: 4.26 seconds
    Build cost: Copper.png x200 Lead.png x120 Silicon.png x90
    Items

    Item capacity: 80 items
    Input/Output

    Input: Silicon.png x40 Graphite.png x40 and any tier 1 units
    Output: Nova unit.png Nova -> Pulsar unit.png Pulsar

    Dagger unit.png Dagger -> Mace unit.png Mace Crawler unit.png Crawler -> Atrax unit.png Atrax Flare unit.png Flare -> Horizon unit.png Horizon Mono unit.png Mono -> Poly unit.png Poly Risso unit.png Risso -> Minke unit.png Minke Retusa unit.png Retusa -> Oxynoe unit.png Oxynoe

    Production time: 10 seconds
    )
  • Overdrive Dome (
    Overdrive Dome Overdrive Dome
    Increases the speed of nearby buildings. Requires phase fabric and silicon to operate.
    General
    Health: 360
    Size: 3x3
    Build time: 10.36 seconds
    Build cost: Lead.png x200 Titanium.png x130 Silicon.png x130 Plastanium.png x80 Surge alloy.png x120
    Items

    Item capacity: 10 items
    Input/Output

    Input: Phase fabric.png x1 Silicon.png x1
    Production time: 5 seconds
    Function

    Speed increase: 250%
    Range: 25 blocks
    )
  • Surge Smelter (
    Surge Smelter Surge Smelter
    Fuses titanium, lead, silicon and copper into surge alloy.
    General
    Health: 430
    Size: 3x3
    Build time: 3.28 seconds
    Build cost: Lead.png x80 Thorium.png x70 Silicon.png x80
    Items

    Item capacity: 20 items
    Input/Output

    Input: Copper.png x3 Lead.png x4 Titanium.png x2 Silicon.png x3
    Output: Surge alloy.png x1
    Production time: 1.25 seconds
    )

    Ammunition[]

    Silicon can be used as ammunition for:

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