Mindustry Wiki
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The main background image for Mindustry. You see this in the main menu.

Welcome to the official, unofficial Mindustry Wiki

Mindustry is a tower defense, assembly line, 8-bit chunk of sandbox epicness! Fuel your turrets, and 'pew-pew' the bad guys along with them. The game was developed by Anuken in LibGDX, originally for the GDL Metal Monstrosity Jam in April 2017. It won the jam on the 30th, and from then on was Anuken's main project. It has gone through several revisions, the latest unstable version being beta-3.0, and the latest stable version being stable-2.4. And as a result of the versatility of LibGDX, it has been ported to major platforms.

The game is free-and-open-source software and the source code can be found here. It is available on Windows, macOS, Linux and Android and download links to it are found here.

Tell me more about Mindustry!

As said in the introduction, Mindustry is a tower defense style game mixed with assembly line management and a top-down shooter, with the graphics themed after a pixelated, retro style look. You play as a mecha which is in charge of building, looking after, defending the assembly line that you build. Furthermore, stationary weaponry called Turrets are supplied with ammunition from your assembly line, which thus help defend it back. Although I could say more about the game, I'll leave all that to the rest of the Wiki that you can go ahead and read right now!

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